Shipbuilder

= Shipbuilder = Shipbuilder is the Unity project that we can use to create ships for importing into Hardspace: Shipbreaker. It's a heavily modified Unity project, that works in conjunction with the Shiploader mod to import custom assets into the game.

Addressable component
The Addressable component allows us to bring existing game prefabs into our ships. A good example of the usage is the ExampleCube ship - it contains no custom assets at all, and is kitbashed from game assets

AddressableSO component
The AddressableSO allows us to load existing game scriptable objects into our prefabs. This allows us to create custom assets, and tell the game to treat them as if they already existed