Using Unity ProBuilder

What Is Unity ProBuilder?
Unity ProBuilder is a tool in unity for creating basic meshes without using an external program. It is very useful for the Shipbreaker: Shipbuilder when you need to create a custom part.

Accessing ProBuilder
To open the ProBuilder tab, simply navigate to Tools > ProBuilder > ProBuilder Window. Alternatively, adding a ProBuilder MeshFilter component to a GameObject and clicking the "Open ProBuilder" button also opens the tab.

Creating A New Mesh
To create a new shape, click the [+] next to "New Shape" (This should be the top left button in the ProBuilder tab). This opens a new tab titled "Shape Tool." In the Shape Tool tab, there should be a dropdown menu labeled "Shape Selector." This will allow you to select from a list of basic shapes. The most useful in the list for our purposes will be the Cube, Cylinder (Can be used for any prism as well), Cone (Actually it is a pyramid), and Prism (Only Triangular Prism). Once you select the shape, a list of properties will appear under the label "Shape Settings." These are different for every shape, but should be fairly self explanatory. Once you have chosen the values for each property, click "Build"

Editing Your Mesh
Coming Soon